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    by Published on October 30th, 2014 05:28 PM  Number of Views: 15164 
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    Hello GND readers, we've decided to continue our series of Mod Guides, this time with Total War: Rome II!

    As you may or may not know, Rome II actually has a thriving modding community with a freely available SDK and Workshop Integration, making modding a very, very easy task.

    This guide contains personal recommendations and essential mods for playing Rome II. Many of these can be added in mid-playthrough but a handful of them will only take effect upon starting a new game. So this guide is best used when starting for the first time or starting a new playthough.

    *Note* These mods work best when you have all DLC but will function just fine without them unless stated otherwise.

    ChampLoos Gold Unit Compilation

    This mod adds hundreds new units to the rosters of varying armies in the game. New beast models and armor textures will give your armies much greater variety and variation.

    Subscribe on the Workshop: http://steamcommunity.com/sharedfile.../?id=268682061

    Dresden's Sack, Liberation and Diplomatic Options Mod

    This is a fairly simple mod that opens up all ...
    by Published on October 19th, 2014 08:00 PM  Number of Views: 1472 
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    It's that time of the year again. With Halloween right around the corner, we thought it appropriate to do another horror-themed article. Last year around this time, we made an article about the ten scariest moments in video game history. This year's is simple: what are the top ten best horror games ever made, and why? Scroll on to the next page to start the countdown!

    To get an idea of the things we look for in games, take a look at the forum threads and articles linked below. Although they aren't tailored to the horror genre specifically, much of the content discussed still applies.



    We don't consider shooters like Dead Space, Resident Evil 5, or Resident Evil 6 to be horror games. They're just shooters with monsters. Even Resident Evil 4 is primarily a shooter, and survival horror is secondary. We also despise B-movie horror techniques featured prominently in games like Outlast and Slender.

    Cryostasis: Sleep of Reason starts off our top 10 list. It's a highly underrated PC exclusive horror game developed by Action Forms, a Ukrainian studio, and it was released in 2009. You take on the role of Alexander Nesterov ...
    by Published on August 30th, 2014 07:00 PM  Number of Views: 12611 
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    This is a distress call for all PC gamers who like shooters and/or strategy games. We'll cut straight to the chase: Natural Selection 2 is an innovative PvP (player versus player) strategic shooter developed by Unknown Worlds. It's one of the only PvP shooters that requires actual thought, planning, and team coordination. Pretty much every other PvP shooter like Battlefield, Call of Duty, and Titanfall involve none of the above and boil down to mindless run-and-gun with oversimplified game modes ...
    by Published on August 27th, 2014 09:00 PM
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    After a long journey, The Walking Dead: Season Two has finally come to an end. The Walking Dead is a point-and-click episodic adventure game developed by Telltale Games, one of the best game developers around. They also developed The Wolf Among Us. Character-driven point-and-click adventure is what Telltale does, and boy do they do it good.

    Season Two is a separate purchase and installation from Season One. Keep in mind that customers only pay for seasons, not individual episodes. As with the first season and The Wolf Among Us, this was a five episode season. Episodes were released several months apart, and each one is about 90 minutes long, making them roughly the ...
    by Published on August 26th, 2014 10:00 PM
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    After much anticipation, Metro Redux is now available on PC and next-gen consoles. Metro Redux is a bundle of both Metro 2033 Redux and Metro: Last Light Redux, which can be purchased separately as well. These are remakes of two of the greatest, most atmospheric shooters ever made: Metro 2033 and Metro: Last Light. We reviewed Metro: Last Light last year, and it was met with much success.


    Metro 2033 Redux is the biggest ...
    by Published on August 14th, 2014 09:00 PM
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    2. Gaming
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    Throughout the years we've seen a number of very memorable video game antagonists: characters who oppose the hero. But which ones are truly the best? Which ones are the most complex and unique characters? You'll find many similar lists for film and television, but not many serious ones for video games. But GND-Tech is here to change that. From SHODAN to GLaDOS, Frank Fontaine, or Revolver Ocelot, there are many strong candidates for this list. Continue reading to find out who resides within the top 10!

    Be warned, this article is full of spoilers. Stories are dissected with considerable detail. Some of the antagonists aren't even clearly the antagonist until a twist reveals it. If you don't want to spoil too much, just look at the name of the antagonist, the game, and the picture, and then move on. Spoiler tags are placed around the most sensitive information.

    The Illusive Man from Mass Effect 2 and 3 ranks starts off our list.

    He is the head of a group known as Cerberus, an extremist pro-human group. He's present throughout Mass Effect 2, but not as the antagonist. In fact, him and Shepard, the protagonist, work together throughout the game, despite the fact that they have very different ethics and methods. They are in disagreement with each other throughout most of the game, but they put that aside in order to do what's right.

    It isn't until Mass Effect 3 that he surfaces as an antagonist. ...
    by Published on July 28th, 2014 07:30 PM
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    After six years of waiting, it's finally here. S.T.A.L.K.E.R. Lost Alpha is the latest and greatest game in the S.T.A.L.K.E.R. franchise. Like the others, Lost Alpha is a PC exclusive sandbox survival shooter, with light RPG elements. It was developed by dez0wave group, a mod team who made Priboi Story mod for S.T.A.L.K.E.R. Shadow of Chernobyl. They worked alongside GSC, the developers of the original S.T.A.L.K.E.R. trilogy, to make the ultimate S.T.A.L.K.E.R. game.

    Here's a history lesson: the first game in the series, S.T.A.L.K.E.R. Shadow of Chernobyl by GSC, released in 2007. It was first announced in 2001, and underwent many conceptual changes between 2001 and 2007. When first shown in 2001, it wasn't even called S.T.A.L.K.E.R. Shadow of Chernobyl: instead it was referred to as Oblivion Lost. It was also a completely different game; instead it was a team-based, fast-paced Sci-Fi time-travelling FPS that resembled Quake with a hint of Serious Sam.

    In 2002, Oblivion Lost became something totally different. They previewed a multiplayer demo, which took place in a location that would actually appear in the final release.

    GSC is a Ukrainian developer, and they realized that they'd rather make a game closer to home. Oblivion Lost went from that aforementioned Sci-Fi FPS to a totally new concept: an atmospheric, story-driven survival shooter with light RPG elements. It became known as S.T.A.L.K.E.R. Oblivion Lost (later renamed to S.T.A.L.K.E.R. Shadow of Chernobyl), and took place in the Exclusion Zone around the Chernobyl Nuclear Power Plant. This site is known for the explosion and disaster that occurred there on April 26, 1986.

    This is the concept that stuck. This is what was teased in 2002, 2003, and 2004. It was highly anticipated by PC gamers, but unfortunately, it didn't materialize during the expected time frame. It became known as vaporware for years, until it reappeared in 2006-2007. New trailers were popping up, and although excitement was revived, the trailers revealed what looked like vastly scaled down areas and less ambition. The game was released in 2007 and gained a cult following, but those suspicions of the game being rushed with lots of removed content turned out to be ...
    by Published on July 24th, 2014 06:00 PM
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    2. Gaming
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    Updated 11/17/2014

    Welcome to another very educational article here at GND-Tech, home of the real myth busters! Once again we evaluate the gaming industry, this time to pinpoint and shoot down the biggest myths that won't seem to go away. Most of these myths arise from people being sheep and not thinking for themselves, and they do serious damage to the industry. Dispelling these myths is a universal good that will help raise humanity to higher levels, so do pay attention. Without further ado, let's begin.

    "TN monitors are for gaming, IPS is for graphix!"

    There are a lot of myths surrounding IPS monitors and their relation to gaming. For those who don't know about different panel types like TN and IPS, do a google search. Basically, every consumer-grade modern LCD monitor, be it a computer screen or television, is a TN panel. They're the cheapest to produce, and provide image quality that is significantly worse than IPS and VA.

    Lately there has been a craze for TN monitors due to lower response times, higher refresh rates, and now G-Sync. G-Sync is a legitimate desire; again if you don't know much about it, google it. Only a few monitors feature G-Sync, and they're all TN. What a shame.

    Typical PC gamers are convinced that IPS sucks for gaming and TN is the way to go, and that IPS is only meant for professional photo editing and the like. This actually was true about ten years ago, but not anymore. Let's go over the common concerns for IPS monitors.

    1) "I want 120 Hz or moar!!1" - Higher refresh rates are a strong desire for enthusiasts, and with good reason. They can lead to less motion blur, less strain on your eyes, and they allow you to finally witness what higher frame rates look like (equivalent to the value of the refresh rate). It's more smooth. You can find newer TN monitors available in 120 Hz or even 144 Hz. That's nice, but there are IPS monitors capable of this as well.

    The QNIX QX2710 is one such monitor, and one of the cheapest options at about $350. It uses the Samsung PLS panel, which is the same panel found on a $500 ASUS monitor. Although the stand appears cheap, and overclocking leads to some inconsistency, it's easily capable of 96-110 Hz according to those who have used it.

    There's also the Yamakasi Catleap, the one that started it all. It's probably the most inconsistent option you could get though, I recommend the QX2710 or the next one I'm about to mention.

    There's also the more pricey ($450) Overlord Tempest X270OC which uses the LG AH-IPS panel, which is found on $700+ Dell UltraSharp monitors. This is one of the highest rated monitors by enthusiasts, as it's also easily capable of 96-110 Hz with greater consistency, decent build quality, and amazing picture quality according to all who have used it.

    These monitors are 60 Hz out of the box, but can easily be overclocked to 96-110 Hz. They're built to run at such refresh rates and will be reliable. 120 Hz isn't rare for these monitors either, though it generally takes more tinkering with timings and is often less reliable before PCB modding. I've even seen 130 Hz and 140 Hz reported. But 96-110 Hz is practically a guarantee for the QX2710 and X270OC. Diminishing returns kick in rather quickly beyond this point anyway, 144 Hz and 144 FPS won't be a night and day difference.

    2) "IPS has crappy blacks!" - Again, about 10 years ago this was true. IPS panels couldn't display blacks very well. Nowadays, with newer IPS panels such as Samsung PLS and LG AH-IPS, they're about equal to TN panels in this area.

    3) "I want 1ms response time!" - This is related to an often baseless obsession with numbers. People see superclocked! or turbocharged! and think they have to buy it, this is no different. In reality, the difference response time makes depends on a number of things, like refresh rate. At 60 Hz, 1ms vs 5ms or even slightly higher isn't going to make a noticeable difference. At 120 Hz however, lower response times become more helpful in reducing motion blur. You should aim for around 8ms or less at 60 Hz, and 4ms or less at 120 Hz. I dominated the competitive shooting scene on a 60 Hz, 5ms monitor so people really shouldn't obsess over this. The difference most people will point out is simply placebo effect.

    Take a look at reviews of modern IPS monitors, such as this Overlord Tempest X270OC review. When it comes to blacks, it's on par with "high end" TN monitors, even winning one of the tests. In the lag tests, it's again right up to par with TN monitors. They also reviewed the ...

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