• Jester

    by Published on November 8th, 2015 04:00 PM  Number of Views: 433 
    1. Categories:
    2. Gaming
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    We have previously talked about our idea for the greatest game, but in this article we have decided to change gears and talk about something that most people don't think about. We will discuss the least flawed games ever made; not necessarily the best games, just the games that do what they're meant to do with the least amount of flaws and with great polish, which is mostly how our gaming review scoring system works anyway as this is the fairest way to score a game.

    This is an unsorted list, so there is no countdown and no particular order. Don't worry about spoilers, there are none to be found within this article.

    On this page we'll list games that almost made the list, but didn't due to several small flaws. This just goes to show how good all of these games are, as simple, easily forgiven flaws excluded these games from the main list. Note that the flaws we point out aren't graphics related or anything else that shallow and unimportant. ...
    by Published on November 7th, 2015 11:00 AM  Number of Views: 324 
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    The AKG K7xx is a Massdrop exclusive limited edition headphone based on the AKG K702 65th Anniversary Edition. It is a very popular headphone right now, known particularly for its value, boasting a modest price of $199. It is an open-back, over-ear/circumaural dynamic transducer headphone.

    Massdrop is a fairly recent, popular store that does group buys. This is how they get lower than average prices. The K7xx demonstrates this with its $199 price tag; the K702 65th Anniversary which it is based on used to cost substantially more, and the K712 Pro which is also based on the K702 65th Anniversary usually goes for nearly $400. To read more about these AKG models and more, see this thread.

    Although the K7xx is limited edition, thousands have been sold so it's not quite the rarest headphone in the world. It is in very high demand at Massdrop.

    In this review we will evaluate its build quality, music performance, and gaming performance.

    The K7xx's box has an abundance of ...
    by Published on November 1st, 2015 02:00 PM  Number of Views: 522 
    1. Categories:
    2. Processors
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    The Intel Core i7 6700k is Intel's latest high end unlocked processor. It features four cores with up to eight threads thanks to Intel's Hyperthreading technology. It uses a very small 14nm fabrication process, comes at 4.0 GHz out of the box (4.2 GHz with turbo mode), features a 95W TDP, and is said to be the best overclocker since Sandy Bridge (i7 2600k namely).

    In this review, we will look at the performance of the i7 6700k in synthetic benchmarks, games, and compare them to the i7 2600. Both were compared with turbo mode enabled, driving both to 4.2 GHz, to measure clock for clock performance. We will also look at how well the i7 6700k overclocks on the ASUS Maximus VIII Hero Z170 motherboard, with 16GB (2 x 8GB) G.SKILL Ripjaws V DDR4 3000 MHz RAM. So, without further ado, let us begin!

    The following hardware configurations were used for all tests.

    Sandy Bridge build:

    • Lian-Li PC-7HX case (2x Silverstone AP141 front intake fans,
    by Published on October 10th, 2015 09:00 PM  Number of Views: 2042 
    1. Categories:
    2. Gaming
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    Last October we presented our list of the greatest horror games of all time. The top two games on that list are those belonging to Frictional Games, one of the best developing studios there is. Now, one year later we review their latest game: SOMA. It is their first multiplatform title (we're reviewing the PC version), and it is a first person horror game as we're accustomed to seeing from this studio. However, it is more psychological and philosophical than anything they've ever made.

    This review contains spoilers for Penumbra, Amnesia: The Dark Descent, and SOMA itself. If you've never played any of these games then just skip to the Gameplay page and read on from there. Or, if you've played Penumbra and Amnesia but not SOMA, then you may read every page except for the Closer Look page. Otherwise, go on to the next page to continue with our review.

    Spoilers for Penumbra and Amnesia begin here.

    Quote Originally Posted by Merriam Webster Dictionary


    plural so-ma-ta | \ˈsō-mə-tə\ or somas

    Definition of SOMA

    1 : the body of an organism

    2 : all of an organism except the germ cells

    3 : CELL BODY

    See also: somatic
    Unsurprisingly the title of the game gives some hint about what it's going to be about. It is a horror experience like no other.

    The most well known game from Frictional Games is Amnesia: The Dark Descent, a first person PC exclusive horror game known mostly for its terrifying survival horror, capturing two spots on our list of the ten scariest moments in video game history. Amnesia scared us primarily through its gameplay; dark, chilling atmosphere with limited light sources, and powerful enemies which you cannot battle by traditional means. It forever changed the face of video game history, with just about every horror game since then being heavily inspired by it, including Outlast, Alien: Isolation, and most others. Amnesia is more original than these other horror games however, due to its more original atmosphere and better detailed levels, and because it doesn't rely on cheap jump scares.

    But Amnesia was more than just frightening atmosphere. It was more than just dark corridors and monsters, which separates it from ...
    by Published on September 14th, 2015 09:00 PM  Number of Views: 2404 
    1. Categories:
    2. Gaming
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    While story might not be the first thing that people consider when thinking of video games, they can be a much more involving storytelling medium than film and even novels. Contrary to what some might think, video games don't have many inherent limitations on storytelling. They're commonly associated with mindless violence, but we have seen time and again that they can be much more than that.

    Video games have the benefit of being interactive, a benefit not shared by books and movies. Some games use this to take storytelling to a different, higher level. These are the most amazing video games there are. In this article we will examine and discuss the ten best stories in video game history. We talk a lot about the storytelling potential in games, but very few live up to that potential. This list is dedicated to those few.

    Be forewarned that this article contains spoilers for every game listed. Do not read about any game you have not played.

    "You sure came a long way to rob this place. Guess greed is in the blood." - Dean Domino

    Starting off our list is Fallout: New Vegas - Dead Money. It is set in the Sierra Madre casino, a mysterious place where terrible things happened. Dead Money serves as one of the finest character studies of any game, primarily through its development of three characters; Dean Domino, Frederick Sinclair, and Vera Keyes. Interestingly enough, Keyes and Sinclair don't even make an actual appearance, which goes to show how talented Obsidian is.

    Each character is wonderfully unique and complex, with much of Domino's personality revolving around envy, greed, and obsession. Keyes and Sinclair make for a tragic love story with similar themes, and also the theme of betrayal. Dead Money tells us that there is more to life than the fortunes in our hands, that letting go can be very difficult, and that one can begin again in order to get a second chance at life. And it does this very well.

    "They only take what parts they find in the Divide, never roam beyond it - can't even leave the silos without a human to shadow, like hounds. Maybe they saw the flag on my jacket, thought I was of America. If so, history saved me. A sign." - Ulysses

    Fallout: New Vegas earns another entry with Fallout: New Vegas - Lonesome Road. You play as the same character, Courier Six, but Lonesome Road's story revolves around you far more than the other stories found within the game.

    In ...
    by Published on September 5th, 2015 06:00 AM  Number of Views: 1444 
    1. Categories:
    2. Peripherals
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    The Beyerdynamic DT 880 Pro is a classic headphone, one that has gained critical acclaim for years. The DT 880 was the unofficial flagship for Beyerdynamic until the release of the T1. Now in 2015, the DT 880 Pro stands as a popular mid-fi headphone in competition with the likes of the Sennheiser HD 600 and AKG K712 Pro. In this review we will evaluate the DT 880 Pro 250 Ohm and see how it has withstood the test of time.

    Our test system includes a Windows PC fitted with a Creative Sound Blaster X-Fi Titanium HD as the sound source. The Titanium HD's optical SPDIF out is connected to a Maverick Audio Tubemagic D1 which serves as our DAC and amplifier. In addition, the opamps within the D1 have been replaced by higher quality LT1364 units. The DT 880 Pro has been allowed plenty of burn-in time and brain burn-in for this review.

    Beyerdynamic's DT 880 is available in several different forms; Pro 250 Ohm, Premium 32 Ohm, Premium 250 Ohm, and Premium 600 Ohm. We are reviewing the Pro 250 Ohm model, the least expensive of the bunch. The specifications for which are listed in the table below.

    Two things jump off that table; the 96 dB sensitivity ...
    by Published on August 29th, 2015 09:00 PM  Number of Views: 2957 
    1. Categories:
    2. Gaming
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    All of us have a dream game. Or two. Or dozens. Whether it's a remake of a classic, a different take on a franchise or setting you love, or something completely original, we all have an idea of ideal video games. In this opinion piece, we will list and discuss sixteen dream game concepts that we have; games that will probably never be announced or attempted.

    You should know that the GND-Tech gaming staff is comprised of RPG-loving PC gamers. To get a better understanding of us, see our breakdown of our game review system as well as our ideas of the ultimate, most ambitious game design in this article.

    All of our entries include highly detailed but perfectly feasible game ideas. There is nothing particularly outrageous here, but of course every single one of our games listed here demands a large and very talented team as well as a large budget, but not a budget that's totally unheard of for video games, and not an unreasonable amount of ambition and effort. Continue on to the next page to start the countdown.

    We're really going to indulge in our fantasies here. We have some prerequisites that apply to every single one of our game ideas, which we'll go into before actually starting our countdown. High budget is an obvious one. We also envision all of these games, except perhaps the two RTS games, being developed on Unreal Engine 4 (DX12, so these games couldn't be made until late 2016) using GPU accelerated NVIDIA PhysX as an option for NVIDIA users. The games would be designed to use GPU PhysX to its full potential because it is quite literally decades ahead of other modern video game physics engines. AMD users would have to use CPU PhysX which would provide only standard, unimpressive but fundamentally sound physics effects. Also, every one of these games would use OpenAL as the sound API with native Rapture3D support, because this would provide the most advanced, realistic, and accurate audio including a 3D sound space and HRTF, and EFX.

    Optimization would set new industry standards for PC games. We'd improve multithread/multicore support to the point where 8 core CPUs show legitimate improvements (DX12 will help with this). Shaders would be designed for modern graphics cards (again DX12), everything would be optimized for powerful Intel based PCs. We do realize these games would have to be on consoles too; they'd simply be ported to console and graphics quality and NPC count reduced as necessary, and GPU PhysX obviously wouldn't be an option.

    These games would have all of the options and customization needed to satisfy the most seasoned PC gamers, such as toggle or hold walk/crouch/aim, HUD adjustment ...
    by Published on August 23rd, 2015 01:00 PM     Number of Views: 5245 
    1. Categories:
    2. Gaming
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    Occasionally I come across a console gamer looking to make the change to PC gaming. They're interested primarily in better graphics and mods. What holds them back are a mix of legitimate concerns, and a vast amount of false information invented by anti-PC gamers. I felt that I should clear up the benefits and disadvantages to PC gaming. I've been gaming on consoles since the 90s, and have experience with all consoles since NES and Sega Genesis. I built my first gaming PC in 2008, and since then I've developed many modifications for games as well as designed quite a few levels. So this will be a purely informative and non-biased post.

    You may also wish to read this article which is somewhat related.

    Below are some of the common questions asked by console gamers looking to switch to PC gaming.

    1. Isn't PC gaming ...
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