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    by Published on July 21st, 2016 01:00 AM  Number of Views: 508 
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    DOOM, also known as DOOM 4 or DOOM 2016, is a reboot of the classic FPS franchise developed by id Software. The months leading up to the game's release were filled with some dread and negativity as it's multiplayer beta was met with largely negative responses. Bethesda also did not release review copies for the game on time, something that made people question it's quality as well as the publisher's trust in their own product.

    Despite all that, on release it managed to turn around the expectations and is now generally considered to be a great game by both critics and fans alike. We have waited for 12 years to see this game... so is there merit to this impressive 180 in public opinion?Powered by the new id Tech 6, DOOM looks and performs amazingly. Id Software has really outdone themselves this time. Whilst the previous id tech 5 did perform quite well even on low end systems (after some patches and driver updates at least) it also suffered from a fairly flat and non-dynamic lighting system and noticeable texture pop-in. However, the new tech largely fixes all of these issues. It represents a truly massive overhaul of an ambitious but ultimately flawed game engine, with some lessons taken from their other masterpieces like id tech 4. DOOM certainly ...
    by Published on July 10th, 2016 05:00 AM  Number of Views: 457 
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    It is time for another RPG article! Role-Playing Games are endangered, and with this article and many of our others we do our best to preserve knowledge relating to them. In this article we have created a "tier list" if you will of wRPGs, sorted from least role-playing to most. Here is the catch; we are only listing story-driven RPGs with a solid amount of role-playing, an amount somewhat satisfactory to us or better. Every wRPG excluded on the list either does not provide enough role-playing to be worthy of inclusion, or we simply have not played it.

    The purpose of this article is to enlighten gamers as many of today's gamers have only experienced dumbed down RPGs with a minimal amount of role-playing, such as The Witcher franchise (something we have written about before). Mainstream role-playing games today are very limited with how much role-playing they actually provide. Only indie RPGs provide enough to compete with many of the classics.

    For more details, go on to the next page to begin scrolling through our tier list. Tier 1 represents the most role-playing, while Tier 5 represents the least. The actual order within each individual tier is unsorted; every game listed within a tier has a comparable amount of role-playing. Note that we have excluded The Elder Scrolls franchise since we are focusing exclusively on story-driven RPGs. The Elder Scrolls has always focused primarily on sandbox role-playing, letting the player do whatever they want, and sacrifice typical role-playing aspects for this (limited variation in dialogue for example).

    It is important to note that the only thing we are taking into consideration is how much role-playing each game actually offers, not the quality of each individual game. All is explained in the next pages, for each individual game. This article does not contain many spoilers, and the few present are behind spoiler tags.



    Divinity: Original Sin (2014)


    With this entry we are covering both the original game as well as Divinity: Original Sin - Enhanced Edition, as both are really the same game despite all the enhancements.

    This game has many different classes (especially Enhanced Edition) although no race selection. The player does control two characters instead ...
    by Published on June 21st, 2016 12:00 AM  Number of Views: 755 
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    Now time for a retro review! Return to Castle Wolfenstein was a game released in 2001 to great critical and fan acclaim for both its single-player and multi-player. The game is lauded as being the very best of the extremely long running Wolfenstein series and that says a lot considering the pedigree of the franchise. It's influence was felt throughout many newer titles, from Battlefield to Call of Duty, STALKER to Metro 2033.
    Was all of this fanfare warranted though?

    RTCW was a truly amazing visual spectacle way back in 2001. Running on a heavily modified Quake 3 engine and featuring high end features such as TruForm (tessellation), the game was a technological masterpiece for its time.

    It is an example of early realistic, muscle-based facial animation technology that also managed to operate on characters dynamically according to the situation (in a manner similar to the tech later used in HL2 and TF2) as well as some really interesting and intense atmospheric ...
    by Published on June 17th, 2016 06:00 AM  Number of Views: 794 
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    This is a big question. Some gamers would be appalled at the sight of it, but we find it necessary to tackle this subject. There are many who would have you believe all of the most loved classic video games, particularly from the 1990s and early 2000s, are significantly better than today's spiritual counterparts. Most gamers today wouldn't pay much attention to such claims, but we find the subject fascinating. Are all or even most of the classics really much better games, and if so better in what ways? If not, worse in what ways?

    In this article we will explore these questions with some of the most praised classics and their equivalents today, in several different genres. Beware that every page after this one will contain spoilers. Below is a listing of all the games featured in this article.

    Classics

    • Baldur's Gate and Baldur's Gate II: Shadows of Amn (RPG, BioWare)
    • Neverwinter Nights (RPG, BioWare)
    • Neverwinter Nights 2, Mask of the Betrayer, and Storm of Zehir (RPG, Obsidian)
    • Star Wars: Knights of the Old Republic (RPG, BioWare)
    • Planescape: Torment (RPG, Black Isle Studios)
    • Fallout and Fallout 2 (RPG, Black Isle Studios)
    • Icewind Dale (RPG, Black Isle Studios)
    • The Elder Scrolls III: Morrowind and IV: Oblivion (RPG, Bethesda Game Studios)
    • Resident Evil, Resident Evil 2, Resident Evil 3: Nemesis, Resident Evil - Code Veronica (survival horror, Capcom)
    • Silent Hill and Silent Hill 2 (psychological horror/survival horror, Konami)
    • Thief Gold and Thief II: The Metal Age (stealth, Looking Glass Studios)
    • Deus Ex (shooter/stealth/RPG hybrid, Ion Storm)
    • Half-Life and Half-Life 2 (shooter, Valve)
    • Grand Theft Auto III, Vice City, San Andreas (open world action, Rockstar)


    Newer Counterparts

    • Dragon Age: Origins and Dragon Age: Inquisition (RPG, BioWare)
    • Fallout: New Vegas and Fallout 4 (RPG, Obsidian and Bethesda Game Studios respectively)
    • The Elder Scrolls V: Skyrim (RPG, Bethesda Game Studios)
    • The Witcher trilogy (RPG, CD Projekt Red)
    • Metro 2033 and Last Light (shooter + survival horror, 4A Games)
    • Underhell (survival horror, indie)
    • S.T.A.L.K.E.R. Shadow of Chernobyl (sandbox shooter with survival and RPG elements, GSC Game World)
    • Amnesia: The Dark Descent (psychological horror/survival horror, Frictional Games)
    • SOMA (psychological horror/survival horror, Frictional Games)
    • Dishonored (stealth/action, Arkane Studios)
    • Deus Ex: Human Revolution (RPG/stealth/shooter hybrid, Eidos Montreal)
    • Grand Theft Auto V (open world action, Rockstar)


    Spoilers begin on the next page.



    To start things off, we'll look at how the classic BioWare RPGs compare to the newer ones listed on the first page. We will analyze each and every game to illustrate the strengths and weaknesses of each.

    Baldur's Gate (1998)

    Baldur's Gate is a Dungeons and Dragons based RPG series utilizing pause-and-play gameplay from an isometric 2.5D perspective. It is one of the most famous RPG franchises ever because the first game, Baldur's Gate, was the first game of its kind, which is also the main reason why it's praised so much.


    Baldur's Gate was recently remade in the form of Baldur's Gate: Enhanced Edition with modern operating system and resolution compatibility. So those curious about the game can now easily play it.

    This game set some trends that perhaps every other BioWare game would follow, such as the inclusion of a plot twist, the "full circle" trope in which important plot events very late in the game occur where the game began, and of course the fact that you play as a character (not necessarily a hero due to the role-playing) who tries to save the world (Dragon Age II may be the only BioWare game to exclude this).

    The pause-and-play gameplay is something that BioWare uses to this day as well. But both Baldur's Gate games have far more complex and tactical gameplay than any modern BioWare game (and any modern mainstream RPG), with more diversity as well in the form of playable races and classes. You also play as a relatively "clean slate" or a protagonist with only a loosely defined background, in this case it is only initially known that the protagonist lived in Candlekeep studying under Gorion for most of his/her life (this does suggest the protagonist should be a Wizard). Although it is revealed later that the protagonist may carry the blood of Bhaal, former Lord of Murder.


    Baldur's Gate: Reloaded, a faithful yet unofficial remake of Baldur's Gate.

    Baldur's Gate is known first and foremost for its role-playing; being able to play as almost any kind of character. However, ...
    by Published on May 27th, 2016 06:00 AM
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    One of the biggest tragedies in the video game industry is that most truly brilliant classics are not remade. Technology has advanced so much that many classics can now be fully realized on platforms like Unreal Engine 4, but such things are very rare. Thankfully one of the most beloved PC classics (originally released on Macintosh actually) has been remade, and that classic is Myst. In this article we will evaluate this remake, realMyst: Masterpiece Edition, and see how it fares not just as a remake but as a game itself in this modern era of gaming.



    Like the original, realMyst: Masterpiece Edition is a first-person puzzle adventure game taking place in a distinct fantasy setting. It is remade on a brand new 3D engine, while the original had pre-rendered environments and point-and-click movment. So by clicking, you'd teleport forward in the original. Nobody can truly prefer this original style, but regardless realMyst: Masterpiece Edition can be played in that style. Or it can be played as it should, as a 3D first-person ...
    by Published on May 15th, 2016 06:00 AM  Number of Views: 484 
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    The term "walking simulator" is a new development in the gaming industry. It is used as a label, a tag, and often times an insult. In this article we're going to examine the origin of this term, how it's used, and why it's misleading.

    We cover this subject in our "biggest myths" article but quite frankly this deserves its own separate article.



    The origin of the term "walking simulator" is intertwined with the game Dear ...
    by Published on May 2nd, 2016 06:00 AM  Number of Views: 394 
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    5. Power Supplies,
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    Hello everyone, today we present you with a new type of article here at GND-Tech. We're debuting the first of a series of Build Recommendations that we plan on updating every few months or so to keep up with the ever increasing pace of new technology and hardware.

    We're breaking the series down into four categories. The categories are Budget, Mid-Range, High End and Infinite Budget. Keep in mind, we are not sponsored so there is no bias to be found here, but that unfortunately means we cannot afford to actually buy all these components ...
    by Published on April 29th, 2016 06:00 AM  Number of Views: 1087 
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    The 1990s was a decade of breakthroughs for video gaming. It is the decade in which serious, immersive games were born thanks to technological advancement. Some of the greatest games of all time were released in the 1990s, especially when it comes to role-playing games (RPGs) which were generally far more advanced and complex back then compared to now. 1998 stands out as one of the best years in gaming history, with a plethora of amazing releases.

    In this article we will look at the greatest games of the 1990s (1990-1999 specifically), giving out awards similar to our Game of the Year awards and our previous Game of the Decade article. This will be the last Game of the Decade article until the 2010s are over, so you don't want to miss this one! You may notice some awards were excluded, mostly since gaming was very young at this time and we couldn't find any truly spectacular games eligible for the awards that were omitted.



    Best Soundtrack


    Game Title: Myst
    Release Date: 1993
    Developed By: Cyan
    Published By: Brøderbund
    Platforms: PC / Mac / AmigaOS / PlayStation / Saturn / Jaguar / CD-i / PlayStation Portable / 3DS / DS / iOS
    Genre: Puzzle Adventure

    Soundtrack is one of very few areas in which gaming in general has advanced since the 1990s. Only a few 90s games can compare to today's best video game soundtracks, including the winner of this award: Myst (1993). It wins a razor thin decision over Planescape: Torment. Myst's soundtrack by Robyn Miller (one of the two lead designers of the game) is truly special, a real stand out among video games of all generations.

    Other Nominees ...

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