It is time for another RPG article! Role-Playing Games are endangered, and with this article and many of our others we do our best to preserve knowledge relating to them. In this article we have created a "tier list" if you will of wRPGs, sorted from least role-playing to most. Here is the catch; we are only listing story-driven RPGs with a solid amount of role-playing, an amount somewhat satisfactory to us or better. Every wRPG excluded on the list either does not provide enough role-playing to be worthy of inclusion, or we simply have not played it.
The purpose of this article is to enlighten gamers as many of today's gamers have only experienced dumbed down RPGs with a minimal amount of role-playing, such as The Witcher
franchise (something we have written about before
). Mainstream role-playing games today are very limited with how much role-playing they actually provide. Only indie RPGs provide enough to compete with many of the classics
For more details, go on to the next page to begin scrolling through our tier list. Tier 1 represents the most role-playing, while Tier 6 represents the least. The actual order within each individual tier is unsorted; every game listed within a tier has a comparable amount of role-playing.
It is important to note that the only thing we are taking into consideration is how much role-playing each game actually offers, not the quality of each individual game. All is explained in the next pages, for each individual game. This article does not contain many spoilers, and the few present are behind spoiler tags.
The Elder Scrolls III - V (2002, 2006, 2011)
With this entry, we include Morrowind, Oblivion, and Skyrim. While Morrowind does have more role-playing than the other two, it isn't a big enough difference to justify putting them on different tiers.
Compared to the other games on this list, The Elder Scrolls is unique. While they sacrifice none of the freedom that Fallout 2
boasted, adding even more on top of it in fact, almost none of that freedom is ever recognized or has any impact on the game. You can play as one of many races: Nord, Imperial, Redguard, Dunmer, Bosmer, Altmer, Argonian, or Khajiit. These games also have right around two dozen distinct playstyles, so they are formidable action RPGs just as far as gameplay mechanics go.
Morrowind is distinct from the others in that it has more unique dialogue depending on your race, as well as a reputation system that can completely change conversations. Players with poor reputation will be insulted and can't inquire about much or anything, and will be refused services like lodging and trading. Furthermore, Morrowind lets you alter and ruin the main campaign/story at will, the result of the player becoming a murderer and failing to properly fulfill his/her prophecy. Whereas the campaigns of Oblivion and Skyrim have zero flexibility