Dishonored was one of the most magnificent new IPs to be released in the 2010s, and four years later we get its much awaited sequel. Dishonored 2 was developed by Arkane Studios and published by Bethesda Softworks, just like the first game. It is also Arkane's first sequel, with their past games (Arx Fatalis and Dark Messiah: Of Might and Magic) never getting one.
Dishonored 2, like the first, is a first-person stealth and action game granting freedom in gameplay approach. The entire game can be played without getting detected by hostiles and without engaging in combat, just like its predecessor. It is meant to be as good a stealth game as it is an action game, something only previously accomplished by its own predecessor as well as Deus Ex: Mankind Divided to our estimation.
Dishonored 2 features two playable protagonists, something very rare in gaming these days but it's a feature worth lots of hype. You may play as Corvo Attano, protagonist of the first game, or his daughter Emily Kaldwin, who is the reigning Empress. Note that it was never actually confirmed in the first game that Emily is Corvo's daughter, only strongly suggested, but Dishonored 2 pre-release footage and information freely announced it since it's not a surprise to anyone who has played the first.
Let's move on and see if Dishonored 2 lives up to its hype and potential. The review continues on the next page.