The Talos Principle
, released two years ago today, is touted as a philosophical puzzle game, and it was developed by Croteam. Wait, Croteam? The same people who created Serious Sam
? You can't be serious! Not that Serious Sam isn't good, but it's quite the opposite of The Talos Principle; an arcade FPS with co-op emphasis, while The Talos Principle is a story-driven single-player only experience. You can't underestimate anyone, I suppose.
As of 2016, The Talos Principle is available on Steam, PlayStation 4, and Android. In this belated review we will look at not only The Talos Principle, but its story DLC Road to Gehenna
This page contains spoilers.
The game starts with the player character, a robot which resembles a human, awakening in a strange, ancient looking place. A voice that identifies itself as ELOHIM materializes out of nowhere. The voice says, "Behold, child. You are risen from the dust, and you walk in my garden. Hear now my voice and know that I am your maker, and I am called ELOHIM. Seek me in my temple if you are worthy."
ELOHIM watches your progress closely, encourages faith and your success. He talks about the world you are in, how it was made for you and how it contains secrets, how there have been others before you, how before this world there was chaos but in here there is purpose.
But he/it isn't the only one you make contact with. On some of these computers you may contact the Milton Library Assistant, hereby referred to as Milton. It is an AI designed to sort and categorize information, and respond to conflicting information. But it seems it was made too sentient if there is such a thing, as it has seemingly developed a personality.