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    Gaming Overlord

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    User ID
    12
    Join Date
    March 17th, 2009
    Location
    United States
    Posts
    5,439
    • System Specs
      • System Name:
      • The Wish Granter


      • CPU:
      • Intel Core i7 6700k @ 4.6 GHz


      • Motherboard:
      • Gigabyte GA-Z170X Designare


      • System Memory:
      • 16GB (4 x 4GB) Corsair Vengeance LPX DDR4 3000


      • Graphics Card(s):
      • MSI GeForce GTX 1080 ARMOR 8G OC


      • Monitor(s):
      • Acer Predator XB270HU


      • Chassis:
      • Phanteks Enthoo Evolv ATX Tempered Glass (Black)


      • Sound Card:
      • Creative Sound Blaster X-Fi Titanium HD, Yamaha RX-V579, Bel Canto Dac 3, KGSS


      • Power Supply:
      • Antec HCP Platinum 750W


      • Hard Drives:
      • Samsung 850 EVO 500GB, Samsung 850 EVO 250GB, WD Caviar Blue 1TB


      • CPU Cooler:
      • EK Predator 240


      • Operating System:
      • Windows 10 Pro 64-bit, Windows 7 Professional 64-bit


      • Mouse:
      • Mionix Castor


      • Keyboard:
      • Ducky Shine II TKL (Green LED, Cherry MX Red), Leopold FC210TP MX Blue


      • Speakers/Headset:
      • Stax SR-007A, Fluance SX6 (front), Fluance XL7C (center), Fluance AVBP2 (surround), Yamaha YST-SW0
    Gamer IDs

    Steam ID: gndjester

    Games that make other games obsolete

    Time for a new trigger worthy thread! I find there are some games that make others obsolete and thus unnecessary to play unless curious, by allowing you to do everything you can do in other games but better, and possibly more if you choose to. Here are some such games I have found, not counting obvious official remakes/remasters or sequels that do this to its own predecessors.

    Game Game(s) Made Obsolete Explanation
    Arma 3 Most tactical military shooters in a somewhat modern setting, like Ghost Recon and probably Delta Force In the Arma games (Arma 3 is just the latest and greatest) you can make your own scenarios, find/create/use custom maps out of thousands, and the gameplay mechanics are so complete and scalable. Yes, you can make much bigger missions in Arma, featuring all kinds of vehicles and perhaps commanding divisions in real-time, but you can also just play it as a small squad based shooter. You can also import most maps and props from the first two Arma games into Arma 3.
    Battlefield 2 All later Battlefield games set in a modern warfare setting Battlefield 2 has more and better content (maps, equipment) thanks to mods, free customizable dedicated servers unlike the recent Battlefields, commander mode unlike many of the newer Battlefields, the same game modes, and Battlefield 3 and 4 like to sell you BF2 maps in paid DLC. BF2 has total conversions to add much more variety to the game, and some of these total conversions greatly improve mechanics like Project Reality. The game Squad is based on BF2 Project Reality and made by the same people, it might make the newer Battlefields redundant too.
    Day of Infamy The multiplayer portions of the WWII Call of Duty games and Medal of Honor games Day of Infamy is mechanically superior, technologically superior in the most important ways to a MP shooter (particles, sound, moddability, netcode), has much more content, similar scale, more game modes. And it's only $20 yet is many games in one thanks to mods.
    F.E.A.R. F.E.A.R. 3 F.E.A.R. 3 is a blight on the franchise, nothing more. Awful pacing, plot, gameplay execution, while F.E.A.R. is full of brilliance in shooting.
    Fallout: New Vegas Fallout 3 and Fallout 4 These games are all extremely similar mechanically, but New Vegas is infinitely superior compared to the other two in writing and role-playing. Combined with the fact that New Vegas has the most mods of them all, and also the most weapons both modded and unmodded, I find no reason to play Fallout 3 and 4 anymore.
    Insurgency, Garry's Mod + Ground Control and Deathmatch and Team Deathmatch game modes The multiplayer portion of all Call of Duty games set in a modern setting, except for Call of Duty 4: Modern Warfare due to its unique mods Insurgency and Garry's Mod with the aforementioned mods have better mechanics, better and more varied level design especially compared to the more recent CoD's which are pitiful, and they are true PC games with free customizable dedicated servers and mods unlike newer CoD games. Insurgency has much more game modes, both PvP and co-op. Garry's Mod with Customizable Weaponry 2.0 in particular has more guns than the rest, and the best gun customization of any game or mod currently.
    Neverwinter Nights 2: Complete Baldur's Gate, Icewind Dale, The Temple of Elemental Evil, Pool of Radiance, and soon Baldur's Gate II All of the RPGs listed above have been faithfully remade in Neverwinter Nights 2 save for Baldur's Gate II which is on the way. These remakes include all gameplay content from the originals and a hell of a lot more (items, spells, creatures, races, classes, skills). The only exception to this is with The Temple of Elemental Evil, since the NWN 2 remake is not based on the video game but the pen and paper RPG, but it has much more content in all these areas anyway except for skills. The remakes of Icewind Dale, Baldur's Gate, and Pool of Radiance even include the originals' cinematics, and the IWD and BG remakes include the originals' soundtracks. The same will apply to the BG2 remake. All the content of the classics + more, all the original cinematics and voice clips and soundtracks, the same level design, but an infinitely better interface and much better gameplay capable of the same things and more.
    Planescape: Torment, Neverwinter Nights 2: Mask of the Betrayer Torment: Tides of Numenera Torment: Tides of Numenera is like a woefully unoriginal, cheap knockoff of Planescape: Torment, rather than a true spiritual successor like Neverwinter Nights 2: Mask of the Betrayer. The writing is never better than mediocre and as a whole is quite poor, and it has zero redeeming qualities. Planescape: Torment tells a similar story with similar themes infinitely better.
    Rising Storm/Red Orchestra 2 + Heroes of the West Battlefield 1942, Battlefield 1943, Battlefield 1, Medal of Honor franchise, and its own predecessor of course This is two games in one plus a total conversion mod that adds the Western European front to the game, on top of the already existing Eastern European front and Pacific front. So much WWII, with far better mechanics than all of the above and essentially the same game modes. The only thing it lacks compared to any of those is aircraft, which BF1942 has, but that is a small price to pay.
    Rising Storm 2: Vietnam Battlefield: Vietnam Rising Storm 2: Vietnam is newer and superior mechanically, but has more or less the same game modes and gameplay concept. Both are moddable but I would wager that Rising Storm 2 is even more so, and both are elite PC games with free customizable dedicated servers. Free DLC is inevitable for Rising Storm 2 as well.
    Thief: Gold, Thief II: The Metal Age, The Dark Mod Thief (2014) The latest Thief game only removes some mechanics from the first one, and many of those that remain like climbing ledges and using rope arrows are now contextual only. Physics interaction is mostly gone and the level design is flat out worse. So in the first two (maybe three, I haven't played Thief: Deadly Shadows yet) Thief games and The Dark Mod which plays just like them, you can do everything you can do in the newest one plus more if you want, in much more unique and better designed environments, without an atrociously written plot getting in the way. The Dark Mod is 100% free of charge by the way, as it is a standalone DOOM 3 mod.
    Tom Clancy's Rainbow Six 3: Gold All newer Rainbow Six games Both Rainbow Six: Vegas games are the best examples of dumbing down within a franchise. But the player can dumb down Rainbow Six 3 (and the first two as well) just as much by simply using three soldiers on one team instead of eight soldiers across three teams (16 soldiers in Rainbow Six 3 multiplayer). Then you end up with a game just like Vegas, although no ability to save on missions, much more weapons, deployable bipods, better AI, better sound, and a few additional mechanics which you don't have to use like prone position and more detailed object interaction. As for Rainbow Six: Siege, it only has more limited scenarios which you can easily make in Rainbow Six 3, although you will miss out on the destructible environments and a few gadgets like deployable barricades. A small price to pay though when you consider how much more is possible in Rainbow Six 3.
    Unreal Tournament 2004 All other Unreal Tournament games The reason I include this is because it makes its own successor, Unreal Tournament 3, look like crap. UT2004 has infinitely more content, including all of UT3's content except for a small amount of maps that are not particularly remarkable.
    Last edited by Jester; 1 Week Ago at 01:10 PM.

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    Quote Originally Posted by "Enad
    20:28 - [GND] Enad: I dont believe DAI is a great RPG
    20:28 - [GND] Enad: I do believe its a great RPG


 

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